The world is evolving at a rapid pace that the human brain can never imagine. This type of change is leading to massive revolutions in almost every aspect of people’s daily lives, including how we communicate, how we accept new information, and how we converse.
With the mighty wave of technological revolution, 3D art making industry is bringing forth new inventions to cultivate production at lightning speed just like other industries on this planet. Among countless 3D art creation experts leading this revolution, YU Yufei stands out. As one of the top 3D generalists in the industry, she has amazing experience. Ms. YU already showed an epic understanding of 3D art during her studies. She successfully won the Rookie Awards 2020 Excellent Award with her final project “You Shell Be Happy”. Although the award was given as “Rookie”, the winners were the most notable 3D artists in the world. In other words, the award symbolized the highest standard in 3D visual art. Without a doubt, a top talent like YU Yufei should go to a higher platform commensurate with their excellence. That’s why Harvard chose her. In addition, YU Yufei implemented her remarkable talent at Harvard as usual. She played a very important role in the Harvard Innovation Lab, leading many students and colleagues to find a new way of creating 3D visual art.
After graduating from Harvard, YU Yufei joined a “dragon head” company, thatgamecompany, as a 3D generalist. At the same time, thatgamecompany has become one of the leading game companies in the world thanks to the game “Journey”. Being accepted by this company means that Yu Yufei’s skills have been widely recognized by the industry. More importantly, Yufei not only plays a leading design role in this company, but also invents numerous intellectual property achievements in the 3D art generation industry. Among all their extraordinary works, the achievement named “Automatic Planning System for 3D Animation Scenes Based on VR V1.0” is getting more and more attention in the whole industry. YU Yufei introduces: “This system is the combination of my experience in the industry. It aims to offer artists and workers in the 3D art industry a new way to create amazing works relying on the technology of VR and AI. ”
“Automatic Planning System for 3D Animation Scenes Based on VR V1.0” is a cutting-edge intellectual property achievement that combines the latest advances in AI and VR technologies to revolutionize the planning process for 3D animation scenes. The automatic scheduling capabilities and immersive VR experience offer a significant improvement over traditional manual methods, which also deepens the potential to transform the animation industry. The system uses AI algorithms to automatically generate 3D models and animations based on user input and preferences. Then the system will integrate VR technology to offer users an immersive experience where they can visualize and manipulate the generated 3D scenes in real time.
The system’s AI algorithms analyze the user’s inputs and preferences, such as B. the desired scene setting, characters, objects and camera angles. Based on this input, the system generates a 3D model of the scene, complete with character animations and object movements. The user can then manipulate the generated 3D scene using VR technology and make appropriate modifications or adjustments.
Undoubtedly, the impact of this achievement is enormous as it greatly reduces the time and effort required to plan 3D animation scenes. The system’s automatic scheduling capabilities eliminate the need for manual scene construction that takes hours or even days. Additionally, the use of VR technology provides a more immersive and intuitive way for users to interact with the 3D scene, allowing them to create more detailed and realistic animations.
Now, YU Yufei has established deep cooperative relationships with dozens of renowned companies in 3D art and other related fields on “Automatic Planning System for 3D Animation Scenes Based on VR V1.0”. Without a doubt, this revolutionary achievement has brought countless financial gains and technical advances to these partners. Most of them have shown respect and appreciation for their exceptional scientific abilities.
Basically, “3D Animation Scene Automatic Planning System Based on VR V1.0” is only a part of Ms. Yu’s intellectual property achievements. It also independently researched and developed many intellectual property achievements such as “3D Immersive Game Scene Design System Based on Digital Twins V1.0”, the game Roboco and so on. These significant achievements justify Ms. Yu’s outstanding ability in this field, and they really mean a lot to the entire 3D art industry as these impressive achievements have paved a new path of intelligent development for the industry.
While YU Yufei not only contributes to the dramatic process of the industry by inventing all of these intellectual property achievements, she has also served as an expert judge on numerous 3D art generation competitions. In these activities, YU Yufei played a very important role in judging the work of others and brought many new ideas to the industry. In general, she supported the research of the industry with her professional skills and research skills.
Regarding the future, Ms. Yu said that she will continuously engage in the field of innovation and strive to achieve more intellectual property achievements for the industry and even the world.